![]() ![]() Skyfisher lets you recycle some ETBs and is creature type Kor and Soldier (both good for Cavern), maybe too cute Mother and Apostle's Blessing protect them from removal as you equip and attack. Mother protects you from removal and grants evasionĪid, Outfitter and Magnetic Theft give free equips.ĭuelist, Vindicator and Crusader are 10 double striking targets to 1-shot kill.Īid, Outfitter and Theft let you equip for free just before attacking. Thalia resists them from playing interaction on your turn. Then you try to 1-shot with Temur Battle Rage (double strike + trample) or get attacks through with Mother of Runes or PtE to remove blockers. Good cards are good.īetween the 8 Bogles and Mothers, you should be able to find a target to equip that can't be removed. It's a turn slower but you can make it uncounterable with Cavern of Souls naming Kor and it could find other backup equipment too (Jitte, Batterskull, Argentum Armor). Steelshaper's Gift is mana efficient and must help your fast goldfishes, but in interactive games I think you just want Stoneforge Mystic. If you go the hexproof route instead, Temur Battle Rage can ensure your guy is a 1-shot. Vindicator's trample is very relevant, as is Mirran's protections from fatties (Marit Lage, Goyf, Angler). Getting chumped by a 1/1 elemental token feels bad. Some form of evasion or at least trample would be ideal. The best creatures to make this a 1-shot kill are either double strike or infect: That's the bar for cheated-out fatties, and only the first 3 are tier 1-1.5. I think it's very important the combo is made to be a 1-shot kill.Ī combo 12/12 is not that exciting in this format where we have Thus : Input and/or suggestions are welcome. I think this deck has potential but I lack the opportunity to test this live against multiple opponents. Soltari Foot Soldier : T1 creature drop - unblockable due to Other potentials who didn't make the cut :įlayer Husk : T1 creature drop - artifact - equipment - tutorable The Oblivion Ring's presence MD may be debatable but I like to have one available especially because it can be tutored for. ![]() Thus you can attack with one or more creatures and wait until after blockers are declared to play the Hammer.ġ0 Cards can let you attach the Hammer for free if it is in play :Ĥ Kor Outfitter + 4 Magnetic theft + 1 Puresteel Paladin + 1 Armory Automaton. Overall the deck has 4 Hammers and 8 cards that can tutor for it.Ĥ Sigarda's Aid and 4 cards that can tutor for it.Ĥ Sigarda's Aid can attach for free and at instant speed when an equipment enters the battlefield. T2 Kor Outfitter ( or Puresteel Paladin if we get an Artifact land in play ) for 10/12 attacking Ornithopter T2 Sigarda's Aid + Colossus Hammer for 10/12 attacking Ornithopter T1 Ornithopter + ( Enlightened Tutor for Sigarda's Aid OR Colossus Hammer ) OR ( Steelshaper's Gift for Colossus Hammer ) T2 Sigarda's Aid + Colossus Hammer for potential 22 damage ![]() The deck is still in development and currently looks like this : If you're slapping your own equipment on an opponent's creatures, I cannot suggest ] highly enough.This is an aggro deck that tries to get Colossus Hammer in play fast and reliable. ], and the new partner ] are those two cards (but honorable mention to red's temporary mind control effects that let you steal a creature, equip it, then give the creature back while keeping the equipment attached) So far there are only two cards that let you attach YOUR equipment to an opponent's creatures. It's an interaction that happens rarely enough that you usually don't have to sweat it, but I LOVE putting equipment on the "wrong" creatures. So if I attacked with my Armory Automaton with Player 2's Argentum Armor, the Automaton would be an 8/8, but Player 2 would be able to pick a permanent to destroy (and that permanent could be the Armory Automaton) If Armory Automaton attached to itself an opponent's ], you'll want to watch for which abilities the equipment gives to the equipped creature (in this case +6/+6) versus what abilities the controller of the equipment keeps (in this case, the triggered ability to destroy a permanent when equipped creature swings, as well as the equip ability). Hdr96 covered it pretty well, but I'll give you an example: ![]()
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